Finally, its done!
Here's the full list of attributions:
Font: https://www.dafont.com/bernardo-moda.font
3D models were adapted liberally *cough* from google poly.
Lightswitch: https://poly.google.com/view/1xBl-8de6b0
Wheelchair https://poly.google.com/view/eeoGDcg9a-a
Chair https://poly.google.com/view/88nXdqyGV06
Lamp: https://poly.google.com/view/7AqWZQIaCQf
Door: https://poly.google.com/view/ch-fQ-Ruyog
Toy Train: https://poly.google.com/view/2jFwyCzAAaP
Car: https://poly.google.com/view/75h3mi6uHuC
Street light: https://poly.google.com/view/2PCnhAW_I71
Lighthouse: https://poly.google.com/view/b7tTDCCCjcF
Swing: https://poly.google.com/view/3mFM6lFd9P9
Slide: https://poly.google.com/view/dDe3njWPbg0
Seesaw: https://poly.google.com/view/fUdp1FVq6QE
Street lamp: https://poly.google.com/view/8hhAxfVhxyf
Classroom: https://poly.google.com/view/86ORGZSCitx
Blackboard: https://poly.google.com/view/duhtFXbJCfc
School: https://poly.google.com/view/5uBxCBp0os0
Ceiling light: https://poly.google.com/view/7-ZyHe177WV
Fluro lamp: https://poly.google.com/view/3izH548dJnA
Desk: https://poly.google.com/view/6U8mjPXCH1-
Office copier: https://poly.google.com/view/bgNnmejxBa-
Hospital: https://poly.google.com/view/asNvyjkcSG1
Church: https://poly.google.com/view/8jSIJfw17cz
Gate Fence: https://poly.google.com/view/9LXddGLPnRF
Graveyard: https://poly.google.com/view/7DA6ZQUjaU6
Gravestone: https://poly.google.com/view/dTv2jeiwfXQ
Gravestones: https://poly.google.com/view/asC6eDdpC2W
Train tracks: https://poly.google.com/view/7DqfGAyaJcr
Flare Gun https://free3d.com/3d-model/low-poly-flare-gun-51129.html
School Desk: https://poly.google.com/view/eP6XIy9ox83
Street with lamps . https://poly.google.com/view/6YmjcoM2ebx
Messy office: https://poly.google.com/view/c91f8V0gEtD
Nerf gun: https://poly.google.com/view/6TT48LJACrE
Nerf Dart: https://poly.google.com/view/7u-bJzT2VYc
Audio FX from Freesounds.
fireworks whistle https://freesound.org/people/j1987/sounds/140726/
fireworks explode https://freesound.org/people/soundmary/sounds/117616/
Toygun: https://freesound.org/people/LaCezio/sounds/320495/
Door squeak: https://freesound.org/people/vrodge/sounds/119534/
Car Door Handle: https://freesound.org/people/RutgerMuller/sounds/50697/
Air con hum: https://freesound.org/people/stiffman/sounds/394744/
Lamp Ting: https://freesound.org/people/Dragonwings158/sounds/82552/
Hospital: https://freesound.org/people/bassboybg/sounds/201637/
Playground: https://freesound.org/people/InspectorJ/sounds/398160/
Graveyard: https://freesound.org/people/martysonic/sounds/381985/
Light shutting down: https://freesound.org/people/FreqMan/sounds/25864/
Fluoro light flicker and buzz https://freesound.org/people/kwahmah_02/sounds/250775/
Ambulance: https://freesound.org/people/saphe/sounds/128459/
Files
Get Void City
Void City
Enter the void, follow the path of light
Status | Released |
Author | randomphantom |
Genre | Puzzle |
Tags | First-Person, ue4jam, Unreal Engine |
More posts
- Results announced!Dec 01, 2017
- The TechNov 11, 2017
- InspirationNov 10, 2017
Comments
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I played about half the Jam entries so far and this was, ~by far~, the best: in terms of keeping with the theme and also gameplay in general. The "candle in a room" really blew my mind when I figured it out. I have no doubt you will win.
The only real problem I had is that the lights keep swinging on level reset. So if you get a bad shot where the light is swinging wildly, the platform becomes unstable and you have to wait a while for the light to stop. I was also a bit disappointed when I took the fireworks gun back to the start of the level and didn't find an easter egg.
I'm just really relieved that someone out there managed to complete the game (as the physics is a little wonky), but you went the extra mile (literally!) That really means a lot, haha. Thanks for playing!