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Hi! The game is really fun and I abosultely love the concept! Only thing is that the are super concentrated in the earlier levels, and it makes it perilous since there isn't as much room for error. Only real critique.

P.S. Found a glitch where the "game over" text collides with the "warping in ---" text if you die during that sequence.  It also still count downs, even into the negatives.

Great gameplay and idea! It's also incredibly addictive. Balancing when to take hits and when to heal and attack is interesting. Random start weapon mixes things up too, but might diminish the value of purchase options at gravity well a little, if you start with a "good" one. 

Every once in a while, I stumble onto a game that fits perfectly with Pico-8, but that I wish I could play on Steam/PS4. This is one of those. Would be great to see it expanded/ported, but glad I got a chance to play it. Well done!

Love it.  Do you mind if we borrow some ideas for our project?

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no problem! (didn't realise that I used a similar name as your project lol!)